A simple Tetris game made for Windows using C++/Win32.
May 18, 2007:
- Many source code enhancements most of which allow compilation under VS 2005 C++.
- Added speed increase after level roll-over.
- Increased keyboard sensitivity allowing faster response times and "piece sliding."
- Limited to one instance per user (local/session). (Can only feasibly play one instance per user anyway.)
May 22, 2007:
- More bug fixes and enhancements for source code upgrade to VS 2005 C++.